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Each class has its own special abilities it can learn, class-specific equipment, and some classes even have passive traits such as Fighters having a higher crit chance that increases per level! This system breaks away from the pre-determined character types introduced back in the second game. I’ll delve into the details a bit more further down in the “Gameplay” section of the review, but to summarize it briefly – you can pick and choose from multiple different classes like Mages, Priests, Fighters, and Thieves, and assign them to up to 3 custom party members. In Dragon Quest III’s case, this big gameplay change is the Class System that I mentioned above. Style: Japanese Role-playing Game (Turn-based) Well, if we judge it as a Dragon Quest game, then i’d say it definitely did! Score – 34/40
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Does this mean Dragon Quest III is a mind-blowing game that squeezed the SFC to the absolute limit? Unlike the first two games, however, the Dragon Quest III remake adds quite a lot of new content to the game, on top of the already upgraded visuals and audio!Īrriving on the SFC just ONE MONTH BEFORE 1997 (for reference, that’s HALF A YEAR AFTER Star Ocean/スターオーシャン, or even more of a shock, TWO MONTHS BEFORE the original version of Final Fantasy VII, Dragon Quest III is one of the last RPG efforts to grace the SFC. In the same vein as Dragon Quest I and Dragon Quest II, Dragon Quest III was remade exclusively for the Super Famicom in Japan.
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Dragon Quest III is the 3rd and final game in the “Loto Trilogy” (Erdrick if you’re playing the western versions of Dragon Quest), originally released for the Famicom/NES.